![]() ![]() If Crimson Dance is allocated, the potential damage of one stack is 35% of the inflicting attack's physical damage, regardless of whether the target is moving or not, and the 8 strongest applications will deal damage at any given time. īy default, only the strongest (the highest damage-per-second) bleed application will actually deal damage at any given time. If the target is moving, bleeding deals additional damage equal to twice the base, for a total of 3 times the base damage ( 210% per second). Potential damage from one bleed application is based on the base physical damage of attack that caused it: 70% per second if the target is standing still (reduced to 10% if an enemy monster applied it). Unfortunately, my kind doesn't often have that luxury." (25-40)% increased Attack Damage against Bleeding Enemiesīleeding Enemies you Kill Explode, dealing 5% ofĢ5% reduced Bleeding Duration "A master artist takes his time when he's painting. , Haemophilia HaemophiliaĮvasion: 93 Requires Level 43, 34 Str, 34 Dex +(20-30) to StrengthĪttacks have 25% chance to cause Bleeding +(0-2) to Melee Strike Range Place into an item socket of the right colour to gain this skill. ![]() Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0.5% increased Attack Speed 2% increased Elemental Damage 1% chance to Maim on Hit Deals (91.3-112)% of Base Attack DamageĪdds (3-113) to (5-169) Physical Damage against Bleeding Enemies , Double Strike Double Strike Attack, Melee, Strike, PhysicalĮffectiveness of Added Damage: (91-112)% Performs two fast strikes with a melee weapon. Place into an allocated Jewel Socket on the Passive Skill Tree. Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you Hurt as you would be hurt. +1% to Chaos Resistance per Poison on you Viridian Jewel Limited to: 1 (30-40)% increased Armour while Bleeding )ĭifferent applications of bleed are inflicted independently.Īpart from dealing damage, the bleeding state (presence of bleed stacks) can interact with other mechanics ( The Golden Rule The Golden Rule The First of the Plains teaches us that the largest prey can still be whittled away. You have Crimson Dance while you have Cat's Stealth A hungry beast wastes no energy.Įvery strike, no matter how small, must work towards victory. (40-50)% increased Damage with Hits and Ailments against Bleeding Enemies +(400-500) to Accuracy against Bleeding EnemiesĪttacks always inflict Bleeding while you have Cat's Stealth
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